That's a pretty tall order, but certainly doable. The good news is that much of the Win32 documentation is online at msdn.microsoft.com so that will answer the specific Win32 questions. However, you'll still need to learn C++ as well as game development. For C++, the book I've always liked is Learning C++ by Neill Graham. Unfortunately, there are no books that teach game development from a truly beginners perspective. When you get more experience, one book I've always liked is Game Programming Gems edited by Mark Deloura.
The big piece of advice I can give you is to write code! Tons of code. That's how you'll learn the most. Start by writing simple utilities even if you already have programs that do the job. For example, if you need to learn about files, write a directory listing and searching tools. The more code you write, the more you'll learn.
This was first published in July 2002
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